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The world serious games market is booming. These games are used for training employees and boosting employee engagement. The global serious game market report analyzes the competitive landscape and provides key insights into the trends and drivers of this fast-growing industry. This report will be of great use to vendors and investors, as it will provide crucial information that will help them make the right business decisions. Here are some facts about the global serious games market. Read on to learn more.
The Global Serious Markets market was valued at $2,731 million in 2016 and is expected to hit $9,167 million by 2023. The game was developed with the main purpose of educating, training, and informing consumers. This report will provide an overview of the competitive landscape and analysis of major companies in the industry. For investors, this report will provide valuable insights. This market report will also include detailed profiles of major players and their offerings.
The global Seriousmarkets market is led by North America, where heavy adoption of serious games technologies is prevalent. The market also benefits from the growing digital marketing industry. In addition, large-scale digitization is making it easier for businesses to collaborate and create serious games. This in turn encourages more companies to invest in such programs. This report highlights the main trends and opportunities in the global serious markets market. The competitive landscape in this market is detailed in the report. The key companies operating in this space are profiled in detail.
While the US region dominated the global serious games market in 2018, other regions experienced significant growth. This growth can be attributed to the fact that the US region is highly digitized, which makes the sector more accessible and affordable. The rapid growth in the market is helping companies collaborate and develop solutions to improve employee engagement. The global serious games market is estimated to reach $10 billion by 2023. The report also highlights the leading players in this industry, including IBM Corporation, Designing Digitally, Ltd., Revelian, and BreakAway, Ltd.
The global serious games market is highly segmented by user type and geography. The major segments are healthcare, education, and corporate. The study also covers the regional market for serious games. The Asia-Pacific region is the largest and is expected to grow at the highest CAGR. The US region is one of the fastest growing markets, with China, India, and South Korea showing the highest growth rates. In the US, the market is dominated by the US region. Other regions that are experiencing growth in the serious games sector include Brazil, the United Kingdom, and Latin America.
The global serious games market is expected to grow at a CAGR of 10.5% over the next five years. The report provides in-depth market segmentation, analysis of the key players, and Porter's Five Forces analysis. The report also identifies the trends in this industry and provides useful recommendations for maximizing profits. It is a must-read for serious markets. However, there are also some risks. While the report outlines the general market size of the serious games market, it is recommended to research the market before investing.